#include "Blocks/DryBushBlock.h"

namespace PocketSurvival
{
    int32_t DryBushBlock::getIndex()
    {
        return Index();
    }
    const std::string &DryBushBlock::getBlockName()
    {
        static std::string blockName = "DryBushBlock";
        return blockName;
    }

} // namespace PocketSurvival
